Beta (1.0)
Gremlin's Inferno BETA » Devlog
Added the other stages to the game, gave some much needed love to character movement and animation, and much much more.
- Added health bars.
- Added Cerberus boss and boss room.
- Added forest level and forest enemies.
- Added Dryad boss and boss room.
- Added heaven level and heaven enemies.
- Added God boss and boss room.
- Added Credits.
- Added death animations to Gremlin and bosses.
- Nerfed music (oof ouch my ears!)
- Removed Grem's jump animation and replaced it with the regular attack, but jumping. Much less buggy.
- Combined running + idle attack onto one button for ease of access.
- Grem is less heavy, falls faster, and is generally more responsive. Easier to get around, easier to murder.
- Lots and lots of bug squashing (these boots were made for debugging.)
Plans for the future include:
- Immersive story (date of which TBD)
- Making it so each boss has a different soundtrack.
- Balancing the bosses.
- Debugging.
- Catching up on lost sleep.
Thank you so much for playing! I hope you enjoy.
Files
grembeta.zip Play in browser
Dec 14, 2020
Gremlin's Inferno BETA
Status | In development |
Author | klfountain |
Genre | Platformer |
Tags | 2D, Boss battle, Cute, Parkour, Unity |
Leave a comment
Log in with itch.io to leave a comment.